This paper describes the design and evaluation of an adaptive museum guide for families. In the Kurio system, a mixture of embedded and tangible technology imbues the museum space with additional support for learning and interaction, accessible via tangible user interfaces. Families engage in an educational game where family members are assigned individual challenges and their progress is monitored and coordinated by the family member with a PDA. After each round of challenges, the family returns to a tabletop display to review their progress. In this paper we present the overall evaluation result of Kurio and, using the model discovery approach, we determine which experience structuring factors have a substantial influence on the learning experience.
Hatala, Marek; Tanenbaum, Karen; Wakkary, Ron; Muise, Kevin; Mohabbati, Bardia; Corness, Greg; Budd, Jim; Loughin, Tom. (2009). Experience structuring factors affecting learning in family visits to museums. EC-TEL '09: Proceedings of the 4th European Conference on Technology Enhanced Learning, Nice, France. 37-51. doi:http://dx.doi.org/10.1007/978-3-642-04636-0_6
EC-TEL '09: Proceedings of the 4th European Conference on Technology Enhanced Learning, Nice, France
Experience structuring factors affecting learning in family visits to museums
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