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Displaying 1 - 50 of 204
Exploring ChatGPT’s Impact on Post-secondary Education: A Qualitative Study
2023-05-04
Connective Tissue and Bacterial Echoes: Four Artists, a River, and an Artificial Agent
2022-12-01
The IsoVAT Corpus: Parameterization of Musical Features for Affective Composition
2022-11-14
Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research
2022-11-05
Interactive Technologies for Emotion Regulation Training: A Scoping Review
2022-08-14
Facilitating critical reflection in online distributed maker workshops: Case studies
2022-06-16
Iterating through Feeling-with Nonhuman Things: Exploring repertoires for design iteration in more-than-human design
2022-05-03
Iterating through Feeling-with Nonhuman Things: Exploring repertoires for design iteration in more-than-human design
2022-05-03
Weaving Stories: Toward Repertoires for Designing Things
2022-05-03
The Design and Evaluation of Emergency Call Taking User Interfaces for Next Generation 9-1-1
2022-02-16
Encounters with “Latin American Art” in Canada: From Toronto to Vancouver, 1999-2021
2022-02-11
Amplified Listening to Race and Gender in Fiamma Montezemolo’s Echo and Stephanie Dinkins’s N’TOO
2022-02-01
Investigating the Role of Having an Avatar in Virtual Reality on Pain Alleviation and Embodiment in Patients With Pain Using Electroencephalogram: A Neuroimaging Protocol
2022-01-10
Expressing Personality through Non-verbal Behaviour in Real-time Interaction
2021-11-26
Carmen Barradas’ “Plástica Musical”: Crossovers Between Notation and Painting
2021-11-01
Lean to Fly: Leaning-Based Embodied Flying can Improve Performance and User Experience in 3D Navigation
2021-09-23
Moderate-Intensity Physical Activity, Music and Art Activities Preserved Cognitive Health in Older Adults: An Argument for Social Prescribing Solution
2021-08-16
Visual Analytics: A Method to Explore Natural Histories of Oral Epithelial Dysplasia
2021-08-05
Examining Challenges to the Incorporation of End Users in the Design of Digital Health Interventions: Protocol for a Systematic Review
2021-02-19
How Automatic Speed Control Based on Distance Affects User Behaviours in Telepresence Robot Navigation Within Dense Conference-like Environments
2020-11-19
A Review on Research and Evaluation Methods for Investigating Self-Transcendence
2020-11-16
Fragile! Handle with Care: The Morse Things
2020-07-03
Alternative Presents for Dynamic Fabric
2020-07-01
Neuroimaging and Analytical Methods for Studying the Pathways from Mild Cognitive Impairment to Alzheimer’s Disease: Protocol for a Rapid Systematic Review
2020-04-02
Audio-based Musical Artificial Intelligence and Audio-Reactive Visual Agents in Revive
2019-06-16
The Tilting Bowl: Electronic Design for a Research Product
2019-06
Understanding AWE: Can a Virtual Journey, Inspired by the Overview Effect, Lead to an Increased Sense of Interconnectedness?
2019-05-22
Space—A Virtual Frontier: How to Design and Evaluate a Virtual Reality Experience of the Overview Effect
2019-04-25
On Multi-Device Use: Using Technological Modality Profiles to Explain Differences in Students’ Learning
2019-03-08
Are You Awed Yet? How Virtual Reality Gives Us Awe and Goose Bumps
2018-11-09
Immersive Interactive Technologies for Positive Change: A Scoping Review and Design Considerations
2018-08-03
"!Estamos Hartas!" Feminist Performaces, Photography, and the Meanings of Political Solidarity in 1970s Mexico
2018-06-25
Model-Free Fault Detection and Isolation of a Benchmark Process Control System Based on Multiple Classifiers Techniques—A Comparative Study
2018-02-02
Directly Interactive Design Gallery Systems: Interaction Terms and Concepts
2017-12-05
Detecting Spatial Orientation Demands during Virtual Navigation using EEG Brain Sensing
2017-10-24
[Re]Activating Mama Pina's Cookbook
2017-07
Explanation-Giving in a Collaborative Tangible Tabletop Game: Initiation, Positionality, Valence and Action-Orientation
2017-06
Videos of Things: Speculating on, Anticipating and Synthesizing Technological Mediations
2017-05-02
Why Tangibility Matters: A Design Case Study of At-Risk Children Learning to Read and Spell
2017-05
Designing Cultural Values into Interaction
2017-05
Comparing Leaning-Based Motion Cueing Interfaces for Virtual Reality Locomotion
2017-03-18
Productive Frictions: Moving from Digital to Material Prototyping and Low-Volume Production for Design Research
2016-06
Behind the Lens: A Visual Exploration of Epistemological Commitments in HCI Research on the Home
2016-06
Lyssna: a design fiction to reframe food waste
2016-06
From Research Prototype to Research Product
2016-05
Living In A Prototype: A Reconfigured Space
2016-05
Feminizing Oswald De Andrade’s Manifesto Antropófago and Vasconcelo’s Raza Cosmica : The Videos of Sonia Andrade and Pola Weiss.
2016-03-30
Avalanche Beacon Parks: Skill Development and Team Coordination in a Technological Training Ground
2016-03
A Short Guide To Material Speculation: Actual Artifacts For Critical Inquiry
2016-03
Influence of Ethnicity, Gender and Answering Mode on a Virtual Point-to-Origin Task
2016-02
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