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Displaying 1 - 8 of 8
A Planning-Based Approach for Generating Narrative Events in Video Games
Author:
Fang, Le
Date created:
2017-10-11
The Poetics of Stereoscopic 3D Cinema: Narrative, Attraction, and the Design of Cinematic Space
Author:
Bisek, Adrian Michael
Date created:
2015-08-19
"Memory is a River": Imbert Orchard and the Sound of Time and Place
Author:
Clarkson, Nathan James
Date created:
2015-04-14
Waste media pedagogy: Soundscape composition as responsive spatial practice
Author:
Sammarco, Pietro Maria Paolo
Date created:
2015-12-16
From Caribou Hide to Pixels: Digital Heritage and Interaction Design in the Virtual Museum.
Author:
Prastio, Irine
Date created:
2015-09-23
The style of video games graphics: analyzing the functions of visual styles in storytelling and gameplay in video games
Author:
Wu, Yin
Date created:
2012-10-09
Listening to a Sense of Place: Acoustic Ethnography with Billy Proctor in the Broughton Archipelago, British Columbia
Author:
Schine, Jennifer
Date created:
2013-04-15
Describing the contemporary sound environment : an analysis of three approaches, their synthesis and a case study of Commerical Drive, Vancouver, BC
Author:
Paquette, David
Date created:
2004