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Displaying 1 - 11 of 11
A Planning-Based Approach for Generating Narrative Events in Video Games
Author:
Fang, Le
Date created:
2017-10-11
The role of narrative units in the design of coherent plot structures for single-player action video games
Author:
Funk, Natalie
Date created:
2018-04-23
The Poetics of Stereoscopic 3D Cinema: Narrative, Attraction, and the Design of Cinematic Space
Author:
Bisek, Adrian Michael
Date created:
2015-08-19
Identity Transformation and Agency in Digital Narratives and Story Based Games
Author:
Tanenbaum, Theresa Jean
Date created:
2015-03-13
From Caribou Hide to Pixels: Digital Heritage and Interaction Design in the Virtual Museum.
Author:
Prastio, Irine
Date created:
2015-09-23
The style of video games graphics: analyzing the functions of visual styles in storytelling and gameplay in video games
Author:
Wu, Yin
Date created:
2012-10-09
The 2003 Relaunch of Vancouver Magazine
Author:
O'Grady, Matthew
Date created:
2004-03-15
The art and science of choosing literary books that sell : acquisitions decision-making at Penguin UK
Author:
Holder, Jennifer
Date created:
2003
Marketing a message : Harry Potter and the role of marketing and publicity in Raincoast Books' ancient-forest-friendly initiative
Author:
Long, Siobhan
Date created:
2003
This is why you turn it into paper : making a book from forgetmagazine.com
Author:
Bruyneel, Kent
Date created:
2004
Marketing a Message: Harry Potter and the Role of Marketing and Publicity in Raincoast Books' Ancient-Forest-Friendly Initiative
Author:
Long, Siobhan
Date created:
2004-03-17