Grounded in investigations of everyday design, this study explores the appropriative, creative, and adaptive practice of skateboarding as a way to reveal a new perspective on mobile technology and their influence on mobility. We describe how skateboarding, a technology seen as an embodied practice, encourages practitioners to engage with the environment and thereby changes their mobility, even though the technology requires extensive practice and is not easy to use. Comparing these aspects to other mobile technologies offers new directions for the design of mobility and the influence of technologies.
Hauser, Sabrina; Desjardins, Audrey, & Wakkary, Ron. (2013). Skateboards as a mobile technology. CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13), 1419-1424. doi:10.1145/2468356.2468609
CHI '13 Extended Abstracts on Human Factors in Computing Systems (CHI EA '13)
Skateboards as a mobile technology
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