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Displaying 1 - 8 of 8
A Planning-Based Approach for Generating Narrative Events in Video Games
Author:
Fang, Le
Date created:
2017-10-11
The Poetics of Stereoscopic 3D Cinema: Narrative, Attraction, and the Design of Cinematic Space
Author:
Bisek, Adrian Michael
Date created:
2015-08-19
From Caribou Hide to Pixels: Digital Heritage and Interaction Design in the Virtual Museum.
Author:
Prastio, Irine
Date created:
2015-09-23
The style of video games graphics: analyzing the functions of visual styles in storytelling and gameplay in video games
Author:
Wu, Yin
Date created:
2012-10-09
Using subordination to teach and learn mathematics
Author:
Law, Jennifer
Date created:
2011-07-27
How do interactive white boards affect participation in the mathematics classroom?
Author:
Eaton, Brian Keith
Date created:
2011-11-25
Incorporating computational thinking and coding in BC secondary mathematics classrooms
Author:
Huang, Yuan-Ting Erica
Date created:
2020-03-10
Occasioning flow in the mathematics classroom: optimal experiences in common places
Author:
Chiru, Ioana Mihaela
Date created:
2017-06-28