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Extending the range of facial types

Resource type
Date created
1991
Authors/Contributors
Abstract
We describe, in case study form, techniques to extend the range of facial types and movement using a parametric facial animation system originally developed to model and control synthetic 3D faces limited to a normal range of human shape and motion. These techniques have allowed us to create a single authoring system that can create and animate a wide range of facial types that range from realistic, stylized, cartoon-like, or a combination thereof, all from the same control system. Additionally we describe image processing and 3D deformation tools that allow for a greater range of facial types and facial animation output.
Document
Published as
DiPaola, S. (1991). Extending the range of facial types. Journal of Visualization and Computer Animation, 2(4): 129-131. DOI: 10.1002/vis.4340020406
Publication title
Journal of Visualization and Computer Animation
Document title
Extending the range of facial types
Date
1991
Volume
2
Issue
4
First page
129
Last page
131
Publisher DOI
10.1002/vis.4340020406
Copyright statement
Copyright is held by the author(s).
Permissions
You are free to copy, distribute and transmit this work under the following conditions: You must give attribution to the work (but not in any way that suggests that the author endorses you or your use of the work); You may not use this work for commercial purposes; You may not alter, transform, or build upon this work.
Scholarly level
Peer reviewed?
Yes
Language
English
Member of collection
Download file Size
dipaola-extendingtherange_rev.pdf 577.28 KB

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