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Displaying 1 - 13 of 13
Breaking Tradition: Recreating Tutorials with Unconventional Techniques
Author:
Dalton, Matthew Alexander
Date created:
2016-07-11
Focal Point: Analyzing the Shift Of Focus When Prototyping
Author:
Schilling, Markus Lorenz
Date created:
2016-12-02
Everyday design: comparing families, hobbyist jewellers, and steampunk enthusiasts
Author:
Desjardins, Audrey
Date created:
2012-06-22
A study of everyday repair: informing interaction design
Author:
Maestri, Leah Adriana
Date created:
2012-06-22
Social presence in a co-located networked art installation
Author:
Stockholm III, Jack Nicholas
Date created:
2010-11-15
Understanding the role of interaction designers’ personal experiences in interaction design practice
Author:
Zhang, Xiao
Date created:
2013-07-04
Tangiplay: prototyping tangible electronic games
Author:
Boileau, Jason
Date created:
2010-11-22
Using subordination to teach and learn mathematics
Author:
Law, Jennifer
Date created:
2011-07-27
How do interactive white boards affect participation in the mathematics classroom?
Author:
Eaton, Brian Keith
Date created:
2011-11-25
Crafting electronics for research products
Author:
Lin, Henry
Date created:
2019-01-22
Incorporating computational thinking and coding in BC secondary mathematics classrooms
Author:
Huang, Yuan-Ting Erica
Date created:
2020-03-10
Observing cassette culture: user interface implications for digital music libraries
Author:
Toal, Jason
Date created:
2007
Occasioning flow in the mathematics classroom: optimal experiences in common places
Author:
Chiru, Ioana Mihaela
Date created:
2017-06-28