Skip to main content
Sign in
Summit Research Repository
SIGN IN
SFU Mail
goSFU
Canvas
Library Catalogue
Search
Search
This site
SFU.ca
Submit your Research
Menu
Main navigation
Home
Collections
About
Contact
Search Summit
Search
Search
Sort by
Relevance
Title
Order
Asc
Desc
Search
Displaying 1 - 10 of 10
Gaze training to improve mobility problems caused by glaucoma-related visual deficits
Author:
Gunn, Shaila Melanie
Date created:
2018-04-23
Virtual reality as a medium for designing and understanding transformative experiences: the case of the overview effect
Author:
Stepanova, Ekaterina
Date created:
2018-08-28
The Influence of Shading, Display Size and Individual Differences on Navigation Performance in Virtual Reality in an Applied Industry Setting
Author:
Hastings, Barbara Lonnie
Date created:
2013-12-03
What Makes a Maker: Common Attitudes, Habits and Skills from the Do-It-Yourself (DIY) Community
Author:
Milne, Andrew
Date created:
2014-08-06
The Effect of Glaucoma on Gaze Behaviour and Mobility While Walking in Cluttered Environments
Author:
Miller, Andreas Bradley
Date created:
2015-08-14
Sensitivity to Visuomotor Prediction Errors During Precision Walking
Author:
Maeda, Rodrigo Silva
Date created:
2015-04-20
Experience Before Construction: An Immersive Virtual Reality Design Tool for Architectural Practice
Author:
Freiberg, Jacob B
Date created:
2015-08-05
The effects of ambient lighting on mobility deficits in older adults with age-related macular degeneration
Author:
Alexander, Malcolm Scott
Date created:
2013-06-11
Sonic Cradle: evoking mindfulness through 'immersive' interaction design
Author:
Vidyarthi, Jay
Date created:
2012-11-30
Self-motion illusions ("vection") in Virtual Environments: Do active control and user-generated motion cueing enhance visually induced vection?
Author:
Feuereissen, Daniel
Date created:
2013-07-11