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Displaying 1 - 9 of 9
Visually exploring player strategies with Pathways, a visual analytics tool
Author:
Gagné, André Robert
Date created:
2011-08-23
Modelling girls' activities, making IT relevant: an exploratory approach to promoting technology fluency through non-formal learning design
Author:
Foster, Wendy Christine
Date created:
2010-08-19
The effect of avatar realism and location awareness on social presence in location-based mobile games
Author:
Amini Behbahani, Pooya
Date created:
2011-03-29
The effect of previous gaming experience on game play performance
Author:
Erfani Joorabchi, Mona
Date created:
2010-11-26
Using subordination to teach and learn mathematics
Author:
Law, Jennifer
Date created:
2011-07-27
Understanding and evaluating cooperative video games
Author:
Aghabeigi, Bardia
Date created:
2011-02-21
How do interactive white boards affect participation in the mathematics classroom?
Author:
Eaton, Brian Keith
Date created:
2011-11-25
Incorporating computational thinking and coding in BC secondary mathematics classrooms
Author:
Huang, Yuan-Ting Erica
Date created:
2020-03-10
Occasioning flow in the mathematics classroom: optimal experiences in common places
Author:
Chiru, Ioana Mihaela
Date created:
2017-06-28