Skip to main content
Sign in
Summit Research Repository
SIGN IN
SFU Mail
goSFU
Canvas
Library Catalogue
Search
Search
This site
SFU.ca
Submit your Research
Menu
Main navigation
Home
Collections
About
Contact
Search Summit
Search
Search
Sort by
Relevance
Title
Order
Asc
Desc
Search
Displaying 1 - 11 of 11
Game Design Framework and Guidelines Based on a Theory of Visual Attention
Author:
Milam, David
Date created:
2013-05-28
Visually exploring player strategies with Pathways, a visual analytics tool
Author:
Gagné, André Robert
Date created:
2011-08-23
Modelling girls' activities, making IT relevant: an exploratory approach to promoting technology fluency through non-formal learning design
Author:
Foster, Wendy Christine
Date created:
2010-08-19
The effect of avatar realism and location awareness on social presence in location-based mobile games
Author:
Amini Behbahani, Pooya
Date created:
2011-03-29
The effect of previous gaming experience on game play performance
Author:
Erfani Joorabchi, Mona
Date created:
2010-11-26
Understanding and evaluating cooperative video games
Author:
Aghabeigi, Bardia
Date created:
2011-02-21
Scrutinizing blurbs: How book cover endorsements highlight the centrality of marketing in publishing
Author:
Cubbon, Kelly
Date created:
2022-04-13
Going digital-first: Book marketing's response to COVID-19
Author:
Shaw, Paige
Date created:
2020-12-18
Accessibility and Aldus@SFU: Exploring multiple avenues of access for digital exhibits and academic research
Author:
Peterson, Hailey
Date created:
2021-08-10
Mushroom for improvement: a model for the circulation of fanfiction sub-genres
Author:
Xanthoudakis, Alexandra
Date created:
2021-06-28
Women in Canadian publishing: Gender equity in the Canadian book publishing industry
Author:
Toth, Stephanie
Date created:
2021-08-12