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Displaying 1 - 19 of 19
Exploration of students’ perception and usage of personalized reminder feedback in their time management
Author:
Fathi, Ladan
Date created:
2019-11-20
Technology-enhanced learning: Using learning analytics to unveil students’ use of multiple devices in blended learning
Author:
Sher, Varshita
Date created:
2019-11-26
Developing and Validating Customizable Process Models
Author:
Asadi, Mohsen
Date created:
2014-09-02
Varying Effects of Learning Analytics Visualizations for Students with Different Achievement Goal Orientations
Author:
Shirazi Beheshtiha, Seyedeh Sanam
Date created:
2015-11-06
Leveraging MSLQ dataset for predicting students’ achievement goal orientations
Author:
Ali, Liaqat
Date created:
2016-07-12
Quality-aware Service-Oriented Software Product Lines: Feature-Driven Process Configuration and Optimization
Author:
Mohabbati, Bardia
Date created:
2013-12-10
Towards automated feature model configuration with optimizing the non-functional requirements
Author:
Soltani, Samaneh
Date created:
2012-07-06
Game Design Framework and Guidelines Based on a Theory of Visual Attention
Author:
Milam, David
Date created:
2013-05-28
User perceptions of adaptivity in ubiquitous systems: a critical exploration
Author:
Tanenbaum, Karen
Date created:
2012-11-20
Visually exploring player strategies with Pathways, a visual analytics tool
Author:
Gagné, André Robert
Date created:
2011-08-23
Modelling girls' activities, making IT relevant: an exploratory approach to promoting technology fluency through non-formal learning design
Author:
Foster, Wendy Christine
Date created:
2010-08-19
The effect of avatar realism and location awareness on social presence in location-based mobile games
Author:
Amini Behbahani, Pooya
Date created:
2011-03-29
The effect of previous gaming experience on game play performance
Author:
Erfani Joorabchi, Mona
Date created:
2010-11-26
Policy conflict detection using Alloy: an explorative study
Author:
Sheidaei, Shahin
Date created:
2010-04-12
Understanding and evaluating cooperative video games
Author:
Aghabeigi, Bardia
Date created:
2011-02-21
Semantic Web-Enabled Interventions to Support Workplace Learning
Author:
Siadaty, Melody
Date created:
2013-01-29
Measuring self-regulatory phases with multi-channel trace data in open-ended learning technology
Author:
Salehian Kia, Fatemeh
Date created:
2021-11-05
Investigating students' emotional and motivational responses to Dashboards with varying social comparison groups
Author:
Aghaei, Kimia
Date created:
2023-09-06
Sensemaking with learning analytics visualizations: Investigating dashboard comprehension and effects on learning strategy
Author:
Alabi, Halimat
Date created:
2021-04-07