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Displaying 1 - 11 of 11
TERRAE: A framework for adaptive hardware concurrent systems
Author:
Lesau, Victor Gusev
Date created:
2012-10-03
Game Design Framework and Guidelines Based on a Theory of Visual Attention
Author:
Milam, David
Date created:
2013-05-28
Visually exploring player strategies with Pathways, a visual analytics tool
Author:
Gagné, André Robert
Date created:
2011-08-23
Modelling girls' activities, making IT relevant: an exploratory approach to promoting technology fluency through non-formal learning design
Author:
Foster, Wendy Christine
Date created:
2010-08-19
The effect of avatar realism and location awareness on social presence in location-based mobile games
Author:
Amini Behbahani, Pooya
Date created:
2011-03-29
The effect of previous gaming experience on game play performance
Author:
Erfani Joorabchi, Mona
Date created:
2010-11-26
Intelligent decision support and agent-based techniques applied to wood manufacturing
Author:
Elghoneimy, Eman
Date created:
2010-06-02
Understanding and evaluating cooperative video games
Author:
Aghabeigi, Bardia
Date created:
2011-02-21
High-level abstractions for FPGA-based control systems to improve usability and reduce design time
Author:
Chen, Edward Kuan-Hua
Date created:
2011-11-28
Visual guidance for a mobile robot using the generalized shifted reciprocal-wedge transform
Author:
Ren, Simon X. O
Date created:
1996
Methodology, modeling and case studies of break-in offence patterns using fuzzy logic and Markov chains
Author:
Li, Simon Xin
Date created:
2003