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Displaying 1 - 13 of 13
Perceptron Redux
Author:
Soutar-Rau, Ethan
Date created:
2019-08-29
Social Spatial Behavior for 3D Virtual Characters
Author:
Karimaghalou, Nahid
Date created:
2013-12-02
Temporal Coherency in Painterly Rendered Computer Animation Using a Cognitive-Based Approach
Author:
Akhgari, Mozhgan
Date created:
2013-12-02
Designing Shallow Trench Isolation Diodes as Electrostatic Discharge Protection for Applications in Deep Submicron CMOS Technology
Author:
Au, Thomas Chung Kin
Date created:
2013-05-24
On-chip time-domain metrology using time-to-digital converters and time difference amplifier in submicron CMOS
Author:
Lin, Chin-Hsin
Date created:
2012-01-11
A whole body, kinaesthetic digital drawing tool for art therapy
Author:
Wang, John (Chang-Hao)
Date created:
2012-04-04
Gamers' personality and their gaming preferences
Author:
Zammitto, Veronica Lorena
Date created:
2010-07-29
Parameter spaces, spacetime control and motion graphs for automating the animation of videogame characters
Author:
McIntosh, Lorne
Date created:
2011-09-12
Emotion depiction: expressive character sequences using painterly rendering
Author:
Seifi, Hasti
Date created:
2010-12-03
The evolution of fun: a generic model of video game challenge for automatic level design
Author:
Sorenson, Nathan Daniel
Date created:
2010-12-08
Development of an area-efficient and low-power five-transistor SRAM for low-power SoC
Author:
Jarollahi, Hooman
Date created:
2010-06-03
Low-noise analog front-end signal processing channel integration for pixelated semiconductor radiation detector
Author:
Lin, Ming-Cheng
Date created:
2012-01-30
Analysis and design of a low-power low-noise CMOS phase-locked loop
Author:
Zhang, Cheng
Date created:
2012-01-05