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Displaying 1 - 20 of 35
Investigating the role of social eye gaze in designing believable virtual characters
Author:
Nixon, Michael
Date created:
2017-12-19
Designing communication technologies for couples to support touch over distance
Author:
Singhal, Samarth
Date created:
2017-07-11
Connecting family members across time through asynchronous audio stories
Author:
Heshmat Dehkordi, Yasamin
Date created:
2020-04-06
Connecting urban commuters and communities using location-based technologies
Author:
Pang, Carolyn
Date created:
2018-09-05
Modeling empathy in embodied conversational agents
Author:
Yalçın, Özge
Date created:
2019-08-28
Perceptron Redux
Author:
Soutar-Rau, Ethan
Date created:
2019-08-29
Social Spatial Behavior for 3D Virtual Characters
Author:
Karimaghalou, Nahid
Date created:
2013-12-02
Social Issues, Behaviours and Routines of Ubi-Commerce Users in North America
Author:
Hillman, Serena Marie
Date created:
2014-03-12
Temporal Coherency in Painterly Rendered Computer Animation Using a Cognitive-Based Approach
Author:
Akhgari, Mozhgan
Date created:
2013-12-02
Eliciting user-sourced interaction mappings for body-based interfaces
Author:
May, Aaron
Date created:
2015-07-08
Amateur Ice Hockey Coaching and the Role of Video Feedback
Author:
Procyk, Jason Edward
Date created:
2015-05-14
Designing and Evaluating a Slow Technology for Personal Media Sharing
Author:
Hawkins, Daniel Robert
Date created:
2015-01-16
A Computational Framework for Expressive, Personality-based, Non-verbal Behaviour for Affective 3D Character Agents
Author:
Saberi, Maryam
Date created:
2016-12-13
MyEyes: The design and evaluation of first person view video streaming for long-distance couples
Author:
Pan, Rui
Date created:
2017-07-20
Models and Methods for Reflecting and Improving Analytical Tools and Practice Using Flow, FlowSpaces, m3 [em-cubed], CDG+ and TextWorlds+ for mindful multi-level analysis of text
Author:
Smith, Aaron Richard Nicholas
Date created:
2016-04-11
Transcoding place through digital media
Author:
Moulder, Victoria Ann
Date created:
2016-12-16
Technology preferences and routines for distributed families coping with a chronic illness
Author:
Pang, Carolyn Erica
Date created:
2013-04-02
A whole body, kinaesthetic digital drawing tool for art therapy
Author:
Wang, John (Chang-Hao)
Date created:
2012-04-04
Gamers' personality and their gaming preferences
Author:
Zammitto, Veronica Lorena
Date created:
2010-07-29
Parameter spaces, spacetime control and motion graphs for automating the animation of videogame characters
Author:
McIntosh, Lorne
Date created:
2011-09-12
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