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Displaying 1 - 18 of 18
Investigating the role of social eye gaze in designing believable virtual characters
Author:
Nixon, Michael
Date created:
2017-12-19
Witnessing a mosaic emerge: The phenomenon of transformative learning within a professional master's degree program
Author:
Beveridge, Lynda
Date created:
2020-04-08
Connecting, sharing and reshaping life stories: Experiences, benefits, and challenges of older adults in a digital storytelling course
Author:
Hausknecht, Simone
Date created:
2018-07-23
Design, development, and evaluation of an online escape game for older adults
Author:
Doroudian, Amir
Date created:
2019-12-11
Modeling empathy in embodied conversational agents
Author:
Yalçın, Özge
Date created:
2019-08-28
Open Course Design and Development: A Case Study in the Open Educational Resource University
Author:
DeVries, Irwin
Date created:
2013-12-05
Socio-Emotional Impacts of Playing Massively Multiplayer Online Role-Playing Games (MMORPGs) on Older Adults
Author:
Zhang, Fan
Date created:
2014-12-11
A Study of Student Success Factors in Distance Education at the Open University of Indonesia
Author:
Toha, Mohamad
Date created:
2015-05-01
Understanding Dialogue In Distance Education: A Case Study in the Indonesian Open University
Author:
Chandrawati, Titi
Date created:
2015-04-22
Understanding the learning and social gameplay experience of older adults playing a Bingo digital game
Author:
Seah, Tiong Wee
Date created:
2015-12-15
A Study of texting, reading, and writing practices and the development of literacy in adolescence
Author:
Zebroff, Dmitri
Date created:
2015-11-16
A Computational Framework for Expressive, Personality-based, Non-verbal Behaviour for Affective 3D Character Agents
Author:
Saberi, Maryam
Date created:
2016-12-13
Models and Methods for Reflecting and Improving Analytical Tools and Practice Using Flow, FlowSpaces, m3 [em-cubed], CDG+ and TextWorlds+ for mindful multi-level analysis of text
Author:
Smith, Aaron Richard Nicholas
Date created:
2016-04-11
Social Benefits of Digital Gaming for Older Adults: The Example of Wii Bowling
Author:
Schell, Robyn
Date created:
2016-03-21
Emerging Technologies Acceptance in Online Tutorials: Tutors’ and Students’ Behavior
Author:
Susilo, Adhi
Date created:
2013-05-30
Quality assurance in distance teaching universities: A comparative study in Thailand, Malaysia, and Indonesia
Author:
Darojat, Ojat
Date created:
2013-08-08
The instructional skills workshop as a transformative learning process
Author:
Macpherson, Alice
Date created:
2011-08-22
Exploring User Experience and Affect to Enhance Creative Artificial Intelligence Systems
Author:
Salevati, Sara
Date created:
2015-07-15