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Displaying 1 - 20 of 28
Investigating the role of social eye gaze in designing believable virtual characters
Author:
Nixon, Michael
Date created:
2017-12-19
Modeling empathy in embodied conversational agents
Author:
Yalçın, Özge
Date created:
2019-08-28
Perceptron Redux
Author:
Soutar-Rau, Ethan
Date created:
2019-08-29
Academic discourse socialization of culturally and academically diverse students: Exploring legitimacy of (non)oral participation in an international graduate program
Author:
Itoi, Kiyu
Date created:
2019-05-30
Learning and its discontents: Three theories of study and the figure of the studier
Author:
Krilic, Alma
Date created:
2018-12-14
Language issues in the internationalizing university: Experiences of students, faculty, and staff
Author:
Miranda, Camila de Campos
Date created:
2018-04-04
Social Spatial Behavior for 3D Virtual Characters
Author:
Karimaghalou, Nahid
Date created:
2013-12-02
Temporal Coherency in Painterly Rendered Computer Animation Using a Cognitive-Based Approach
Author:
Akhgari, Mozhgan
Date created:
2013-12-02
Finding Yemaya's sisters: Exploring multimodal approaches in teacher reflective practice
Author:
Neilson, Kathy
Date created:
2015-09-18
Identity Re-construction: An Autoethnographic Inquiry of an Experienced Non-Native English Speaking Teacher in an English-Dominant Country
Author:
Suhr, Myungdoek (Carol)
Date created:
2014-12-18
Instructors of Adult English as an Additional Language (EAL) in British Columbia: Shared Experiences in the Contact Zone
Author:
Shaw, Fiona
Date created:
2014-12-09
A Computational Framework for Expressive, Personality-based, Non-verbal Behaviour for Affective 3D Character Agents
Author:
Saberi, Maryam
Date created:
2016-12-13
A multiple case study of points of tension during TESOL teaching practica
Author:
Densky, Karen
Date created:
2017-04-11
Models and Methods for Reflecting and Improving Analytical Tools and Practice Using Flow, FlowSpaces, m3 [em-cubed], CDG+ and TextWorlds+ for mindful multi-level analysis of text
Author:
Smith, Aaron Richard Nicholas
Date created:
2016-04-11
A whole body, kinaesthetic digital drawing tool for art therapy
Author:
Wang, John (Chang-Hao)
Date created:
2012-04-04
Gamers' personality and their gaming preferences
Author:
Zammitto, Veronica Lorena
Date created:
2010-07-29
Parameter spaces, spacetime control and motion graphs for automating the animation of videogame characters
Author:
McIntosh, Lorne
Date created:
2011-09-12
Emotion depiction: expressive character sequences using painterly rendering
Author:
Seifi, Hasti
Date created:
2010-12-03
The evolution of fun: a generic model of video game challenge for automatic level design
Author:
Sorenson, Nathan Daniel
Date created:
2010-12-08
Data mining and machine learning for identification of risk factors and prediction of cognitive changes among aging populations
Author:
Ahmadzadeh, Maryam
Date created:
2022-04-14
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