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Displaying 1 - 20 of 29
Investigating the role of social eye gaze in designing believable virtual characters
Author:
Nixon, Michael
Date created:
2017-12-19
Modeling empathy in embodied conversational agents
Author:
Yalçın, Özge
Date created:
2019-08-28
Perceptron Redux
Author:
Soutar-Rau, Ethan
Date created:
2019-08-29
Social Spatial Behavior for 3D Virtual Characters
Author:
Karimaghalou, Nahid
Date created:
2013-12-02
Temporal Coherency in Painterly Rendered Computer Animation Using a Cognitive-Based Approach
Author:
Akhgari, Mozhgan
Date created:
2013-12-02
Predictive Models for Public Safety Using Social Network Analysis
Author:
Tayebi, Mohammad Ali
Date created:
2015-07-10
A Computational Framework for Expressive, Personality-based, Non-verbal Behaviour for Affective 3D Character Agents
Author:
Saberi, Maryam
Date created:
2016-12-13
A Formal Semantic Framework for Maritime Situation Analysis
Author:
Yaghoubi Shahir, Amir
Date created:
2016-04-18
Models and Methods for Reflecting and Improving Analytical Tools and Practice Using Flow, FlowSpaces, m3 [em-cubed], CDG+ and TextWorlds+ for mindful multi-level analysis of text
Author:
Smith, Aaron Richard Nicholas
Date created:
2016-04-11
A prototype implementation for situation analysis using ASP and CoreASM
Author:
Vaseqi, Zahra
Date created:
2012-08-30
A spatio-temporal data representation framework with applications to anomaly detection in the maritime domain
Author:
Avram, Vladimir Radu
Date created:
2012-08-17
A whole body, kinaesthetic digital drawing tool for art therapy
Author:
Wang, John (Chang-Hao)
Date created:
2012-04-04
A framework for software modelling in social science research
Author:
Jackson, Piper Joseph
Date created:
2013-04-29
Gamers' personality and their gaming preferences
Author:
Zammitto, Veronica Lorena
Date created:
2010-07-29
Parameter spaces, spacetime control and motion graphs for automating the animation of videogame characters
Author:
McIntosh, Lorne
Date created:
2011-09-12
Emotion depiction: expressive character sequences using painterly rendering
Author:
Seifi, Hasti
Date created:
2010-12-03
The evolution of fun: a generic model of video game challenge for automatic level design
Author:
Sorenson, Nathan Daniel
Date created:
2010-12-08
Intelligent decision support for marine safety and security operation centres
Author:
Khalili-Araghi, Ali
Date created:
2011-08-24
Behavior recognition for maritime situational awareness
Author:
Charalampous, Tilemachos
Date created:
2022-03-24
Data mining and machine learning for identification of risk factors and prediction of cognitive changes among aging populations
Author:
Ahmadzadeh, Maryam
Date created:
2022-04-14
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