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Displaying 1 - 20 of 29
Investigating the role of social eye gaze in designing believable virtual characters
Author:
Nixon, Michael
Date created:
2017-12-19
Virtual friction: Networking sexuality and HIV prevention in the digital age
Author:
MacAulay, Margaret
Date created:
2017-12-06
Modeling empathy in embodied conversational agents
Author:
Yalçın, Özge
Date created:
2019-08-28
Perceptron Redux
Author:
Soutar-Rau, Ethan
Date created:
2019-08-29
Databases of dignity: the politics of open data in post revolutionary Ukraine
Author:
Phan, Vu Thuy Anh
Date created:
2018-09-21
Social Spatial Behavior for 3D Virtual Characters
Author:
Karimaghalou, Nahid
Date created:
2013-12-02
Temporal Coherency in Painterly Rendered Computer Animation Using a Cognitive-Based Approach
Author:
Akhgari, Mozhgan
Date created:
2013-12-02
Shaping the genohype: A cautionary tale of overpromise
Author:
Struve, Stephan Andre
Date created:
2015-12-03
Creativity within constraints: Encoding, production, and representation in Battlestar Galactica
Author:
Adams, Philippa Rush
Date created:
2015-12-10
A Computational Framework for Expressive, Personality-based, Non-verbal Behaviour for Affective 3D Character Agents
Author:
Saberi, Maryam
Date created:
2016-12-13
Spaces of convergence in a cancer clinical genomics trial: a survey examining genomic literacy among medical oncologists in British Columbia
Author:
Ha, Vu Tien Dung
Date created:
2017-04-10
Models and Methods for Reflecting and Improving Analytical Tools and Practice Using Flow, FlowSpaces, m3 [em-cubed], CDG+ and TextWorlds+ for mindful multi-level analysis of text
Author:
Smith, Aaron Richard Nicholas
Date created:
2016-04-11
A whole body, kinaesthetic digital drawing tool for art therapy
Author:
Wang, John (Chang-Hao)
Date created:
2012-04-04
Digital self-determination: Aboriginal peoples and the network society in Canada
Author:
McMahon, Rob
Date created:
2013-05-31
Gamers' personality and their gaming preferences
Author:
Zammitto, Veronica Lorena
Date created:
2010-07-29
Parameter spaces, spacetime control and motion graphs for automating the animation of videogame characters
Author:
McIntosh, Lorne
Date created:
2011-09-12
Emotion depiction: expressive character sequences using painterly rendering
Author:
Seifi, Hasti
Date created:
2010-12-03
The evolution of fun: a generic model of video game challenge for automatic level design
Author:
Sorenson, Nathan Daniel
Date created:
2010-12-08
Decentralizing the Gender-blind Meritocracy: A technofeminist discourse analysis of women's work in blockchain
Author:
Frizzo-Barker, Julie
Date created:
2021-07-21
Blockchain and gender digital inequalities in Africa: A critical afrofemtric analysis
Author:
Ackah, Betty
Date created:
2021-07-07
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