Skip to main content
Sign in
Summit Research Repository
SIGN IN
SFU Mail
goSFU
Canvas
Library Catalogue
Search
Search
This site
SFU.ca
Submit your Research
Menu
Main navigation
Home
Collections
About
Contact
Search Summit
Search
Search
Sort by
Relevance
Title
Order
Asc
Desc
Search
Displaying 1 - 10 of 10
A Planning-Based Approach for Generating Narrative Events in Video Games
Author:
Fang, Le
Date created:
2017-10-11
Virtual reality as a medium for designing and understanding transformative experiences: the case of the overview effect
Author:
Stepanova, Ekaterina
Date created:
2018-08-28
The Influence of Shading, Display Size and Individual Differences on Navigation Performance in Virtual Reality in an Applied Industry Setting
Author:
Hastings, Barbara Lonnie
Date created:
2013-12-03
What Makes a Maker: Common Attitudes, Habits and Skills from the Do-It-Yourself (DIY) Community
Author:
Milne, Andrew
Date created:
2014-08-06
The Poetics of Stereoscopic 3D Cinema: Narrative, Attraction, and the Design of Cinematic Space
Author:
Bisek, Adrian Michael
Date created:
2015-08-19
Experience Before Construction: An Immersive Virtual Reality Design Tool for Architectural Practice
Author:
Freiberg, Jacob B
Date created:
2015-08-05
From Caribou Hide to Pixels: Digital Heritage and Interaction Design in the Virtual Museum.
Author:
Prastio, Irine
Date created:
2015-09-23
The style of video games graphics: analyzing the functions of visual styles in storytelling and gameplay in video games
Author:
Wu, Yin
Date created:
2012-10-09
Sonic Cradle: evoking mindfulness through 'immersive' interaction design
Author:
Vidyarthi, Jay
Date created:
2012-11-30
Self-motion illusions ("vection") in Virtual Environments: Do active control and user-generated motion cueing enhance visually induced vection?
Author:
Feuereissen, Daniel
Date created:
2013-07-11