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Displaying 1 - 7 of 7
A Planning-Based Approach for Generating Narrative Events in Video Games
Author:
Fang, Le
Date created:
2017-10-11
Young adults’ accounts of recovery from youth non-suicidal self-injury: An interpretive phenomenological analysis
Author:
Degenstein, Carly
Date created:
2018-07-31
Young adults' experience of resilience following adversity in adolescence: A hermeneutic phenomenological study
Author:
Nakamura, Jacqueline
Date created:
2018-07-24
Now(here): Exploring the experiences of displacement and relocation of the 1.5 Generation Colombian refugees living in the Lower Mainland through narrative inquiry
Author:
Rojas, Diana
Date created:
2018-11-22
The Poetics of Stereoscopic 3D Cinema: Narrative, Attraction, and the Design of Cinematic Space
Author:
Bisek, Adrian Michael
Date created:
2015-08-19
From Caribou Hide to Pixels: Digital Heritage and Interaction Design in the Virtual Museum.
Author:
Prastio, Irine
Date created:
2015-09-23
The style of video games graphics: analyzing the functions of visual styles in storytelling and gameplay in video games
Author:
Wu, Yin
Date created:
2012-10-09