Skip to main content
Sign in
Summit Research Repository
SIGN IN
SFU Mail
goSFU
Canvas
Library Catalogue
Search
Search
This site
SFU.ca
Submit your Research
Menu
Main navigation
Home
Collections
About
Contact
Search Summit
Search
Search
Sort by
Relevance
Title
Order
Asc
Desc
Search
Displaying 1 - 20 of 21
A Planning-Based Approach for Generating Narrative Events in Video Games
Author:
Fang, Le
Date created:
2017-10-11
Towards the integration of complex systems theory, geographic information science, and network science for modelling geospatial phenomena
Author:
Anderson, Taylor
Date created:
2019-06-19
Exploring deep learning methods for analyzing land use change
Author:
Cao, Cong (Cora)
Date created:
2019-07-03
The role of narrative units in the design of coherent plot structures for single-player action video games
Author:
Funk, Natalie
Date created:
2018-04-23
Integrating Soft Computing, Complex Systems methods, and GIS for modeling urban land-use change
Author:
Hatch, Kristofer Hanneson
Date created:
2014-04-24
Expanding and comparing GIS-based multi-criteria decision making methods: a soft computing logic for agricultural land suitability evaluation
Author:
Montgomery, Bryn Ryan
Date created:
2015-06-01
The Poetics of Stereoscopic 3D Cinema: Narrative, Attraction, and the Design of Cinematic Space
Author:
Bisek, Adrian Michael
Date created:
2015-08-19
Identity Transformation and Agency in Digital Narratives and Story Based Games
Author:
Tanenbaum, Theresa Jean
Date created:
2015-03-13
Geographic Automata Systems Approaches for Simulating Forest Insect Infestation: A Case Study of the Emerald Ash Borer
Author:
Anderson, Taylor Marie
Date created:
2015-05-26
Towards four-dimensional modeling of geospatial phenomena: An integration of voxel automata and the geo-atom theory
Author:
Jjumba, Anthony
Date created:
2015-06-15
From Caribou Hide to Pixels: Digital Heritage and Interaction Design in the Virtual Museum.
Author:
Prastio, Irine
Date created:
2015-09-23
Four-dimensional geospatial approaches for modeling vertical urban growth
Author:
Koziatek, Olympia
Date created:
2016-08-17
Modeling land-use change with Logic Scoring of Preference Method, GIS and Cellular Automata
Author:
Minardi, Richard Drake
Date created:
2012-08-21
The style of video games graphics: analyzing the functions of visual styles in storytelling and gameplay in video games
Author:
Wu, Yin
Date created:
2012-10-09
Modelling spatial dynamics of landslides: Integration of GIS-based cellullar automata and multicriteria evaluation methods
Author:
Lai, Terence
Date created:
2011-08-25
Approaches for modeling spatial dynamics of forest insect disturbance: the integration of GIScience, complex systems theory and swarming intelligence
Author:
Perez, Liliana
Date created:
2011-04-04
Extending spatial multicriteria evaluation methods for three-dimensional suitability analysis of the urban environment
Author:
Munn, Kendra
Date created:
2021-08-10
The Logic Scoring of Preference method for marine spatial planning and decision-making: A case study of acoustic refugia for killer whales
Author:
Drackett, Logan
Date created:
2022-08-30
Four-dimensional agent-based approaches for modeling spatial dynamic phenomena using complex systems and GIScience theories
Author:
Smith, Alexander
Date created:
2022-09-15
Evaluating long short-term memory networks for modeling land cover change
Author:
van Duynhoven, Alysha
Date created:
2019-08-14
Pagination
1
2
››
Next page
Last »
Last page