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Displaying 1 - 14 of 14
Omni channel and Canadian ethnic media: A critical case study of third language broadcasting policy
Author:
Nam, Geneva
Date created:
2019-12-06
Perceptron Redux
Author:
Soutar-Rau, Ethan
Date created:
2019-08-29
Does social media make our understanding of community more individualistic?
Author:
Robertson, Amy
Date created:
2018-12-06
Gender and the Games Industry: The Experiences of Female Game Workers
Author:
Newbery, Marsha
Date created:
2013-02-08
Social Spatial Behavior for 3D Virtual Characters
Author:
Karimaghalou, Nahid
Date created:
2013-12-02
Temporal Coherency in Painterly Rendered Computer Animation Using a Cognitive-Based Approach
Author:
Akhgari, Mozhgan
Date created:
2013-12-02
Corporate Social Responsibility in the Canadian Mining Sector: Ethics, Rhetoric, and the Economy
Author:
Wudrick, Heidi
Date created:
2015-04-10
Reflecting on Vancouver’s Current Youth Media Funding Trends in the Context of Neoliberalism
Author:
Daviau Dempsey, Sophie Rose
Date created:
2016-08-31
A whole body, kinaesthetic digital drawing tool for art therapy
Author:
Wang, John (Chang-Hao)
Date created:
2012-04-04
Gamers' personality and their gaming preferences
Author:
Zammitto, Veronica Lorena
Date created:
2010-07-29
Parameter spaces, spacetime control and motion graphs for automating the animation of videogame characters
Author:
McIntosh, Lorne
Date created:
2011-09-12
Emotion depiction: expressive character sequences using painterly rendering
Author:
Seifi, Hasti
Date created:
2010-12-03
The evolution of fun: a generic model of video game challenge for automatic level design
Author:
Sorenson, Nathan Daniel
Date created:
2010-12-08
Unpacking cultural tourism
Author:
MacDonald, Gillian Mary Elizabeth
Date created:
2004