Skip to main content
Summit Research Repository
Submit your Research
Auditory Self-Motion Simulation is Facilitated by Haptic and Vibrational Cues Suggesting the Possibility of Actual Motion
Self-motion illusions ("vection") in Virtual Environments: Do active control and user-generated motion cueing enhance visually induced vection?
Spatialized Sound Influences Biomechanical Self-Motion Illusion ("Vection")