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Riecke, Bernhard E.
A Review on Research and Evaluation Methods for Investigating Self-Transcendence
Are You Awed Yet? How Virtual Reality Gives Us Awe and Goose Bumps
Auditory Self-Motion Simulation is Facilitated by Haptic and Vibrational Cues Suggesting the Possibility of Actual Motion
Awedyssey VR 45 second trailer
Comparing Leaning-Based Motion Cueing Interfaces for Virtual Reality Locomotion
Comprehending parametric CAD models
Designing for self-transcendent experiences in virtual reality
Detecting Spatial Orientation Demands during Virtual Navigation using EEG Brain Sensing
Efficiently navigating virtual environments with simulated reference frames and body-based sensory information
Expanding social realities through embodied immersive experience
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