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Neustaedter, Carman
A design case study of a tangible system supporting young English language learners
Amateur Ice Hockey Coaching and the Role of Video Feedback
Collaboration Surrounding Beacon Use During Companion Avalanche Rescues
Connecting family members across time through asynchronous audio stories
Connecting grandparents and young grandchildren over distance
Connecting urban commuters and communities using location-based technologies
Design and evaluation of a system for social connection through remote tabletop gameplay
Designing and Evaluating a Slow Technology for Personal Media Sharing
Designing communication technologies for couples to support touch over distance
Eliciting user-sourced interaction mappings for body-based interfaces
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