Skip to main content
Sign in
Summit Research Repository
SIGN IN
SFU Mail
goSFU
Canvas
Library Catalogue
Search
Search
This site
SFU.ca
Submit your Research
Menu
Main navigation
Home
Collections
About
Contact
Search Summit
Gromala, Diane
Aesthetics of immersion in interactive immersive environments: a phenomenological case study of light strings
Bird’s eye Vancouver: mapping time, culture and biosphere
Bodily resonance: Exploring the effects of virtual embodiment on pain modulation and the fostering of empathy toward pain sufferers
Effectiveness of mobile virtual reality as a means for pain distraction
Encouraging Physical Activity with Gamification Approaches: Goal-setting, Social Community, and “FitPet” Game-based Mobile Application
Exploring the lived experiences of women in rural Kenya: designing interactive health interventions for maternal self-management
FitViz-Ad: A non-intrusive reminder to support and encourage rheumatoid arthritis patients with physical activity
Game design: motivating physical movement in aging adults using VR
Guiding chronic pain patients through LumaPath, an immersive virtual reality system: Visual vs. sonic approaches
Investigating the Role of an Embodied Avatar in Virtual Reality on Pain Alleviation, the Sense of Embodiment, and Brain Waves in Patients with Chronic Pain
Pagination
1
2
3
››
Next page
Last »
Last page