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Can we afford narrative?: a design approach to interactive film

Resource type
Thesis type
(Project) M.A.Sc.
Date created
2006
Authors/Contributors
Abstract
The project proposes and examines an interactive narrative film design based on an original script by the author, providing a test-bed for difficult issues in these domains. It addresses the well-recognized problem of whether interactivity and narrative (especially attributes of coherence and immersion) can "play well together." A survey of theory leads into a design-oriented solution, based on a cognitive science approach to narrative. An interactive mechanism is proposed and examined that augments narrative and filmic experience, while keeping that dynamic highly ‘user-friendly.’ This can support degrees of coherence and immersion characteristic of the range of ‘traditional’ narratives in film. The research closes with analysis, based on historical precedent, of how this prototype effort may point to future development of interactive narrative film forms. A brief overview regarding technical implementation is included.
Document
Copyright statement
Copyright is held by the author.
Permissions
The author has not granted permission for the file to be printed nor for the text to be copied and pasted. If you would like a printable copy of this thesis, please contact summit-permissions@sfu.ca.
Scholarly level
Language
English
Download file Size
etd2614.pdf 2.04 MB

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