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Articulated 3D human-object Interactions from RGB videos: An empirical analysis of approaches and challenges

Resource type
Thesis type
(Thesis) M.Sc.
Date created
2023-04-03
Authors/Contributors
Abstract
Human-object interactions with articulated objects are common in everyday life. Despite much progress in single-view 3D reconstruction, it is still challenging to infer an articulated 3D object model from an RGB video showing a person manipulating the object. We canonicalize the task of articulated 3D human-object interaction reconstruction from RGB video, and carry out a systematic benchmark of five families of methods for this task: 3D plane estimation, 3D cuboid estimation, CAD model fitting, implicit field fitting, and free-form mesh fitting. Our experiments show that all methods struggle to obtain high accuracy results even when provided ground truth information about the observed objects. At the same time, we also found that highly constrained object shape representations (e.g. CAD models) work much better than unconstrained representations (e.g. free-form meshes). We also identify key factors which make the task challenging and suggest directions for future work on this challenging 3D computer vision task.
Document
Extent
35 pages.
Identifier
etd22429
Copyright statement
Copyright is held by the author(s).
Permissions
This thesis may be printed or downloaded for non-commercial research and scholarly purposes.
Supervisor or Senior Supervisor
Thesis advisor: Savva, Manolis
Language
English
Member of collection
Download file Size
etd22429.pdf 16.35 MB

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