Most individuals today own a variety of electronics. A desktop computer at home, a laptop on the go, a smartphone at all times is one of the most common combinations of electronics students own. However, one of the biggest liabilities of portable devices like laptops or smartphones is the screen. For these portable devices, if there is no screen the device is rendered useless, because the user is unable to see their interactions or feedback from the computer in order to use it effectively. Even though many phones today are said to be shatter resistant, the screen will still easily crack if dropped onto the floor. This motivated us to look for a more robust way to interact with a computer: what are alternatives to having a screen that would resist falls and is still portable? As we move towards a more touch-friendly future for computers, how can we take in gestures from fingers or pens while still allowing users to type? As a result, we envisioned the LumenX3 (pronounced "lumen-ex-cubed").With a sleek, portable, robust case built in a way such that it won't crack or become inoperable after being dropped onto the ground multiple times, the LumenX3 will be a durable device. Using projection instead of a screen, the projected 'screen' size will be larger without sacrificing portability, and there will be more room for more powerful computing components. Furthermore, since it will take in touch input on the optical projection, it will promote interactivity and collaboration among groups anywhere where there is a flat surface to place the LumenX3 on. The LumenX3 will be running Windows and features an on-screen touch keyboard for typing. Eventually, it can be extended to be batterypowered and able to switch to operating systems like Linux. The LumenX3 is not meant to be a direct replacement for smartphones or laptops but an additional option when purchasing a portable device, since it boasts a different and distinct set of features from handhelds with screens.
Undergraduate Engineering students are required to complete a group-based, two-course capstone sequence: ENSC 405W and ENSC 440. Groups form company structures and create an innovative product that potentially acts as a solution to a real-life problem. This collection archives the following assignments: proposal, design specifications, requirements specifications, and proof of concept.
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