In this paper we discuss some of the essential features and context of human motive processing, and we characterize some of the state transitions of motives. We then describe in detail a domain for designing an agent exhibiting some of these features. Recent related work is briefly reviewed to demonstrate the need for extending theories to account for the complexities of motive processing described here.
This was a contribution to the Cognition and Affect project that led to the Ph.D. thesis of the first author (Luc P. Beaudoin). This paper was mostly written by the first author, although it is based on and develops ideas of the second author. The nursemaid scenario was first described by the second author (Sloman, 1986). The first author was in the process of implementing the model described in the paper.Thanks to Aluizio Arujo, Peter Greenfield, Inman Harvey, Tim Read, Edmund Shing, Sharon Wood, and Shiu Yuen for reading and commenting on drafts. The first author was supported by the Commonwealth Scholarship Commission in the United Kingdom, and FCAR of Quebec.
Beaudoin, L. P., & Sloman, A. (1991). A proposal for a study of motive processing. School of Computer Science, University of Birmingham, Birmingham England.
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