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Toward application of point-based mechanics in haptic rendering

Resource type
Thesis type
(Thesis) M.A.Sc.
Date created
2011-05-11
Authors/Contributors
Author: Shi, Wen
Abstract
This thesis rst presents a point-based potential eld model to simulate suture. A fluid-based Level-of-detail (LOD) approach is developed for modeling adaptive suture which can offer efficient computational framework and flexible suture resolution for graphic and haptic rendering in run time. Another point-based mechanics approach for modeling 3D deformable objects is presented based on continuum mechanics. It models the deformable object as a discretized point system. Through implementing a weighting function, the global computation is localized without loss of quality for haptic rendering. Experimental comparisons between the point-based continuum mechanics approach and the finite element model (FEM) are presented. A point-based level-of-detail approach is developed and implemented in the haptic rendering application towards 3D point-based deformable object. A complete suturing task is developed based on the established point-based framework. Preliminary point-based graphic rendering and image processing techniques are also explored.
Document
Identifier
etd6639
Copyright statement
Copyright is held by the author.
Permissions
The author granted permission for the file to be printed and for the text to be copied and pasted.
Scholarly level
Supervisor or Senior Supervisor
Thesis advisor: Payandeh, Shahram
Member of collection
Download file Size
etd6639_WShi.pdf 12.18 MB

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