Recent items

Evolution Of Space Configuration In Videogames DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Fictive affinities in Final Fantasy XI: complicit and critical play in fantastic nations. DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Understanding Korean experiences of online game hype, identity, and the menace of the "Wang-tta". DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
A Comparison of Motivational Factors between Game Players DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
New Design Methods for Activist Gaming DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
The design of narrative as an immersive simulation DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
What happens if you catch Whypox? Children’s learning experiences of infectious disease in a multi-user virtual environment DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
From the real-world data to game world experience: A method for developing plausible & engaging learning games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Interactive Digital Storytelling: Towards a Hybrid Conceptual Approach DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Fundamental Components of the Gameplay Experience: Analysing Immersion DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
The Sponsored Avatar: Examining the Present Reality and Future Possibilites of Advertising in Digital Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
A Cognitive Psychological Approach to Gameplay Emotions DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
A Game Architecture for Emergent Story-Puzzles in a Persistent World DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Socially Adaptable Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Learning Games as a Platform for Simulated Science Practice DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Build It to Understand It: Ludology Meets Narratology in Game Design Space DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Wherever Hardware, There’ll be Games. The evolution of hardware and shifting industrial leadership in the gaming industry 1968-2004 DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
’Feel It, Don’t Think: the Significance of Affect in the Study of Digital Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Liberal Sims?: Simulated Difference and the Commodity of Social Diversity DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
A Short and Simple Definition of What a Videogame Is DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference