Recent items

From Mass Audience to Massive Multiplayer: How Multiplayer Games Create New Media Politics DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
The “White-Eyed” Player Culture: Grief Play and Construction of Deviance in MMORPGs DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Augmented Board Games - Using Electronics to Enhance Gameplay in Board Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Shadowplay: Simulated Illumination in Game Worlds DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Presence experience in mobile gaming DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Legal and Organizational Issues in Collaborative User-Created Content DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Research as Design-Design as Research DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Enhancing player experience in MMORPGs with mobile features DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Designing Puzzles for Collaborative Gaming Experience – CASE: eScape DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Online Gaming as a Virtual Forum DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Girls Creating Games: Challenging Existing Assumptions about Game Content DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
The Ethics of Computer Game Design DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Configuring the player - subversive behaviour in Project Entropia DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Narrative Structure in Trans-Reality Role-Playing Games: Integrating Story Construction from Live Action, Table Top and Computer-Based Role-Playing Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Who owns my avatar? - Rights in virtual property DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Immersion in Game Atmospheres for the Video Game Heritage Preservation DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Connecting Worlds. Fantasy Role-Playing Games, Ritual Acts and the Magic Circle DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Frame and Metaphor in Political Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Playful Play with Games: Linking Level Editing to Learning in Art and Design DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference