Recent items

Architecting Scalability for Massively Multiplayer Online Gaming Experiences DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Games, Montage and the First Person Point of View DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Players as Authors: Conjecturing Online Game Creation Modalities and Infrastructure DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
The Pervasive Interface; Tracing the Magic Circle DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Canadian Content in Video Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Baldur’s Gate and History: Race and Alignment in Digital Role-Playing Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Playing with non-humans: digital games as technocultural form DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Designing Goals for Online Role-Players DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Playing Audio-only Games: A compendium of interacting with virtual, auditory Worlds DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
The GameCreator: Self-Created Mobile Games on the Internet DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Authentic Learning Experiences Through Play: Games, Simulations and the Construction of Knowledge DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Towards an Ontological Language for Game Analysis DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Sex in Games: Representing and Desiring the Virtual DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Her Own Boss: Gender and the Pursuit of Incompetent Play DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Studying Games in School: learning and teaching about game design, play and culture DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
From Mass Audience to Massive Multiplayer: How Multiplayer Games Create New Media Politics DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
The “White-Eyed” Player Culture: Grief Play and Construction of Deviance in MMORPGs DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Augmented Board Games - Using Electronics to Enhance Gameplay in Board Games DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Shadowplay: Simulated Illumination in Game Worlds DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference
Presence experience in mobile gaming DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference