The Play’s the Thing: Practicing Play as Community Foundation and Design Technique |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Abstract of Dynamic Range: When Game Design and Narratives Unite |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
The Ability of Online Branded Games to Build Brand Equity: An Exploratory Study |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Contexts, pleasures and preferences: girls playing computer games |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Game Genre Evolution for Educational Games |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Albert Goes Narrative Contracting |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
The pleasures and practices of virtualised consumption in digital spaces |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Towards Emotionally Adapted Games based on User Controlled Emotion Knobs |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Games, Simulations and Simulation Games : theoretical underpinnings |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Game Styles, Innovation, and New Audiences: An Historical View |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Playing in the Sandbox: Developing games for children with disabilities. |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
The Effects of a Consumer-Oriented Multimedia Game on the Reading Disorders of Children with ADHD |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Mise-en-scène Applied to Level Design: Adapting a Holistic Approach to Level Design |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Computer games to visualize music: a 270 year-old tradition for digital imaginaries |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Consumer Driven Computer Game Design |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Cinematic Camera as Videogame Cliché: Analysis and Software Demonstration |
DiGRA 2005: Changing Views: Worlds in Play, 2005 International Conference |
Open Access Journals Support in Canada - Selected Survey Results |
Library Staff Papers and Publications |